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 Post subject: Re: A-Pod Progress
PostPosted: Fri Jul 15, 2011 12:30 am 
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Snailkeeper (Admin) wrote:
RoboTed wrote:
Okay, Snailkeeper, we are really starting to need that Envy smiley now!

I rather think you've got a sufficient vocabulary to easily compensate for the lack of a smiley. Just sayin'.


There's just no slipping anything past you is there? :)

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 Post subject: Re: A-Pod Progress
PostPosted: Fri Jul 15, 2011 3:04 am 
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Wow, nice work guys! It looks really awesome!

Thanks for the detailed pictures. It looks like you managed to build the 3DOF neck without having to increase the offset of the lower and upper body part. That makes it a lot easier to construct in large numbers. :)

I second Zenta that it's smart to have the SSC inside the body because of the huge amount of wires this baby needs.

Great job on the pressure switches. Seems that this fella needs to get his code done so it can be used! :|
Do you also have an pressure switch in the mandibles? It should be a good thing to make sure it only grips a can of beer, not crushes it :P

b.t.w. maybe you should make it possible to let people buy this kit in sections. Like get the body with legs and once there done playing with that, add the head and tail. Offcourse this hex is all about it's overall looks including head and tail. But this would keep the cost down for starters. And buyers have options to increase there project/complexity by adding parts. Or even add custom heads, tails. Just an idea though

Again, great work!

Xan

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 Post subject: Re: A-Pod Progress
PostPosted: Fri Jul 15, 2011 9:35 am 
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Xan wrote:
Wow, nice work guys! It looks really awesome!

Thanks for the detailed pictures. It looks like you managed to build the 3DOF neck without having to increase the offset of the lower and upper body part. That makes it a lot easier to construct in large numbers. :)

I second Zenta that it's smart to have the SSC inside the body because of the huge amount of wires this baby needs.


Yup! The head rotate works much better than I thought it would.

Xan wrote:
Great job on the pressure switches. Seems that this fella needs to get his code done so it can be used! :|
Do you also have an pressure switch in the mandibles? It should be a good thing to make sure it only grips a can of beer, not crushes it :P


Well for some reason there was a problem and not all of the holes were cut into the prototype mandible parts, so I wasn't able to test the sensors yet. We will sort it out.

Xan wrote:
b.t.w. maybe you should make it possible to let people buy this kit in sections. Like get the body with legs and once there done playing with that, add the head and tail. Offcourse this hex is all about it's overall looks including head and tail. But this would keep the cost down for starters. And buyers have options to increase there project/complexity by adding parts. Or even add custom heads, tails. Just an idea though

Again, great work!

Xan


Yep I agree. We will offer the full kit and the basic hexapod walker, and offer the legs, mandibles, and abdomen separately. :D

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 Post subject: Re: A-Pod Progress
PostPosted: Thu Aug 25, 2011 2:31 pm 
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STOP TEASING US JIM! When Jim? When? I want it now, now, now!

LM's A-Pod is looking really beautiful... You can bet, like the Phoenix, I will be ordering bits and pieces of it!!!

I've always wanted a production version of Zenta's beautiful creation, can't wait!!!


:D :D :D

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 Post subject: Re: A-Pod Progress
PostPosted: Thu Aug 25, 2011 3:14 pm 
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Um... Looks like time for an update. lol

All of the parts have been designed, verified, ordered, and are in production now. We are only offering the ground contact tibia and are abandoning the non ground contact version. When the parts arrive we will start on assembly guides. We may offer it without instructions for the gurus out there while we work on tutorials for it. We have tested the chassis using Phoenix code. We have tested the mandibles using the Botboarduino Jr. board with the pressure sensor and it works great! I've got the liners for them too. Very soft and grippy. It can hold a full soda can easily without using much force.

I'm very pleased with how it's coming together. This is a big project. The biggest delays were with me requiring several design revisions on some of the parts. I'm so happy with the way the ground contact switch is working that I have designed a straight "B" leg equivalent for the BH3-R, and am planning a "C" leg version as well. :D

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 Post subject: Re: A-Pod Progress
PostPosted: Thu Aug 25, 2011 3:19 pm 
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thanks for the update Jim, it good to see you are making good progress with it and great to hear its in production. cant wait to see consumer video uploads of this beast. 8)

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 Post subject: Re: A-Pod Progress
PostPosted: Thu Sep 22, 2011 8:25 am 
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I'm so excited about this! I've been dreaming of it since I first saw Kåre's first mentions of the apod, and the videos on youtube..
It'll practically be a dream come true when I get to send you my savings and get to get started on the assembly!

Will there be a code package included, or are we expected to try and mimic Kåre's epic movement codes completely on our own?


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 Post subject: Re: A-Pod Progress
PostPosted: Thu Sep 22, 2011 9:15 am 
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A-Pod update!

We have received the majority of the PVC structural components and should have them all in house in another week. The assembly guides for the legs and body are done. We should have the assembly guides for the mandibles and tail completed in a week or so. Packaging will start very soon. Optimistically we are still looking at three to four more weeks. Kåre has promised to help us with the code so we will have a PS2 version. Xbee is the best way to control it and we are working on that as well.

This is a really big project. Although it may not look like much is going on, we are working on it daily. So much work... :/

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 Post subject: Re: A-Pod Progress
PostPosted: Thu Sep 22, 2011 9:20 am 
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Awesome! Thanks for the update!
I'm working on a VR control solution with two cameras and a pair of goggles and an accelerometer... Perhaps even 3G supported over an iPhone! :P We'll see what the money and bandwidth possibilities permits...


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 Post subject: Re: A-Pod Progress
PostPosted: Thu Sep 22, 2011 11:08 am 
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Here's another teaser.

http://www.lynxmotion.com/c-154-a-pod.aspx

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 Post subject: Re: A-Pod Progress
PostPosted: Wed Oct 19, 2011 9:57 am 
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A-Pod update

James is working on the mandibles. Here are the assembly guides for the Body, Leg, and Tail. They are new so there might be errors. We are welcoming any help with finding problems. Please help! :D

Body http://www.lynxmotion.com/images/html/build181.htm

Leg http://www.lynxmotion.com/images/html/build180.htm

Tail http://www.lynxmotion.com/images/html/build182.htm

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 Post subject: Re: A-Pod Progress
PostPosted: Wed Oct 19, 2011 11:07 am 
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Robot Dude wrote:
A-Pod update

James is working on the mandibles. Here are the assembly guides for the Body, Leg, and Tail. They are new so there might be errors. We are welcoming any help with finding problems. Please help! :D

Great to see this much progress :D

Took a quick look, did not see anything obvious, but might be easier to check with parts :lol:

Again great job, can not wait to see this in action!

Kurt


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 Post subject: Re: A-Pod Progress
PostPosted: Fri Oct 21, 2011 5:01 pm 
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Hi Jim,

Fun to see it coming together! :D Like Kurt, I can't see any obvious errors so far. Its easier to check it when building it.

About the battery holder. Is it so that you need to cut and replace the zip ties every time you replace the battery?

I like how you solved the leg design and head rotation, looks great!

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 Post subject: Re: A-Pod Progress
PostPosted: Sun Oct 23, 2011 9:49 pm 
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Robot Dude wrote:
A-Pod update!

We have received the majority of the PVC structural components and should have them all in house in another week. The assembly guides for the legs and body are done. We should have the assembly guides for the mandibles and tail completed in a week or so. Packaging will start very soon. Optimistically we are still looking at three to four more weeks. Kåre has promised to help us with the code so we will have a PS2 version. Xbee is the best way to control it and we are working on that as well.



YA! BABY! Just in time for Christmas.......now to convince my little woman that I need yet another robot :wink:

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 Post subject: Re: A-Pod Progress
PostPosted: Tue Nov 01, 2011 2:45 pm 
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Any more news yet for this kit?

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